I am a 3D interaction designer. My work ranges from computational design (lots of 3D modeling and scripting) to more human-centered UX and product design.


I work with artists, product designers, and architects to realize diverse projects that probe the digital-physical dialog of spatial experiences today. While all of these projects use technology, the end goal is always the human experience behind them. Recently I’ve been working with AR/VR and industrial robotics.


I recently returned to the US after living in Copenhagen and researching at CITA at the Royal Danish Academy of Fine Arts. Funded by a Fulbright grant, I studied how computational tools are changing traditional Danish design culture.


I’ve lived or studied in Copenhagen, Peru, NYC, California, Arizona, and now Pittsburgh. I received a B. Arch. from Cal Poly, San Luis Obispo and will receive an Master’s in Human-Computer Interaction from Carnegie Mellon in August 2018.